
Meanwhile paralysis will completely stun the target until the effect has worn off (or the player uses a Paralytic Needle). The lightning effect (not to be confused with paralysis) will slow a target's movement and attack considerably. The water damage effect makes the target more vulnerable to other types of damage.
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The fire damage effect will deal more damage slowly over time (although you can shorten the duration considerably by rolling repeatedly!). These new types of damage often inflict elemental status effects that aren't really explained - however, it's important to note that every elemental effect behaves differently.

As you progress through the game you'll start coming across new weapons, enemies, and items that deal new types of elemental damage.
